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topFallout: Power Play
Fallout: Power Play
Regular Price 229,00 krHurry! Only5units left in stock!Fallout: Power Play
Card Game
Recommendations:
Players: 2-4
Age: 14+
Duration: 30-45 minIn Fallout: Power Play, compete against your friends to determine who is the ruling power in the wastes; forge alliances, complete quests, assassinate agents and use every dirty trick in the book to ensure that when the sun rises, it does so on a wasteland you control.
Fallout: Power Play is a competitive card game for 2-4 players where guile, force and raw luck will play on your side to ensure victory. Control of one of four iconic Factions (Brotherhood of Steel, Enclave, Raiders, and Super Mutants), and use unique cards to battle not only your foes, but the wasteland itself.
Contents:
Rules Flyer
100 Faction Cards
10 Wasteland Cards
6 Location Cards
1 Token SheetAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Alara Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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