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Weekly Modern League
Basic Details and Scheduling:
League season #22 runs 2023-10-25 through 2024-01-10
Wednesdays at 18.30
Paring Method: Swiss
Rounds per event: 3
Best of: 3
Rule Enforcement Level: Regular
League Finals: 2024-01-14Score Points:
Round Victory: 3p
Round Draw: 1p
Round Loss: 0p
Tournament participation: 2pPrize support for events:
3-0 Score: 180 Store Credits
2-X Score: 100 Store CreditsPrice support for finals:
1st: 1000 Store Credits
2nd: 500 Store Credits
3-4th: 250 Store Credits
5-8th: 125 Store CreditsLayout Information:
A league season has 12 events and it's your top 9 best event results and all participation points that will count towards your total score for that leagues finals invitation. Participation points are excluded in the case of tiebreakers.
The finals of the Modern League will be held the sunday after the last tournament event in the league. The finals will be a ''Standard seeded'' double elimination bracket, ''Best of 3'' with a time limit of 70 minutes. The Finals have no time limit and the winner from the bottom bracket must eliminate the winner from the top bracket twise.
The top 8 players in the league will be invited to the playoffs by email after the last tournament in each league is compleated.
Decklists are mandatory for the finals and must be submitted via the link in the invitation mail. Note that the playoff will be played with open decklists and that the information will be available before the start of the first round and will be openly posted at alaragames.se.CURRENT STANDINGS
Placement Name TotPoints Tiebreaker 1. Gustav Holmberg 49 37 2. Joakim Sund 49 37 3. Oskar Månsson 40 30 4. Filiph Johansson 36 24 5. Tobias Åkerman 35 25 6. Henrik Månsson 34 24 7. Gustav Mattsson 34 24 8. Eldin Ibrahimovic 34 22 9. Pontus Eriksson 32 24 10. Erik Svensson 31 21 11. Tim Hansson 31 21 12. Jonis Bader 30 20 13. Tobias Weidenborn 27 21 14. Christoffer Evertsson 26 16 15. Daniel Andersson 25 13 16. Thommy Christensson 13 9 17. Ulrik Jakobsson 7 3 18. Noah Johansson 5 3 19. Andreas Lindholm 2 0 20. Patric Broborn 2 0
Updated 2023-11-29
PAST TOP PLAYERS
League #21 Eldin I Gustav H Andreas L League #20 Eldin I Joakim S Jonis B League #19 Tim H Eldin I Boas R League #18 Tim H Tobias Å Boas R League #17 Oskar M Ulrik J League #16 Ulrik J Noah J Gustav H League #15 Oskar M Gustav H Joakim S League #14 Oskar M Gustav H Ulrik J League #13 Alicia B E Pontus E Jesse L League #12 Pontus E Kenny L Jesse L League #11 Pontus E Dorian Z Jesse L League #10 Pontus E Erik J Dorian Z League #9 Alicia B E Joakim S Pontus E League #8 Peter E Alicia B E Mikael D League #7 Peter E Kenny L Cim K League #6 Erik S Daniel L Kenny L League #5 Daniel L Tim N Cim K League #4 Daniel L Kenny L Andreas L League #3 Andreas L Daniel L Jonas A League #2 Daniel L Axel L Andreas L League #1 Markus J Axel L Andreas L Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Alara Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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