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topWarhammer 40k: Core book 11:th Ed
Warhammer 40k: Core book 11:th Ed
Regular Price 199,00 krHurry! Only2units left in stock!Warhammer 40k: Core book
Warhammer 40k - Core
This 88-page softcover book contains:
– Basic rules: Essential rules concepts, including how to use datasheets, move, and attack with your miniatures.
– The Battle Round: An explanation of the five phases of turn, including the Command Phase, Movement Phase, Shooting Phase, Charge Phase, and Fight Phase.
– Battlefield and Tactics: This section explains how to create an exciting battlefield using terrain and objectives, and how to use tactical tools in the form of stratagems and actions.
– Advanced Rules: This section explains how to use more specialised types of units, as well as how to reinforce your army with units that are not yet on the battlefield.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Alara Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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